- canvas.copy(block, None, Rect::new(self.pos.x as i32 - size as i32 / 2, self.pos.y as i32 - size as i32 / 2, size as u32, size as u32)).unwrap();
- // canvas.set_draw_color((0, self.bounces * 100, 255));
- // canvas.draw_point((self.pos.x as i32, self.pos.y as i32)).unwrap();
+ renderer.blit(block, None, Rect::new(self.pos.x as i32 - size as i32 / 2, self.pos.y as i32 - size as i32 / 2, size as u32, size as u32));
+ // renderer.set_draw_color((0, self.bounces * 100, 255));
+ // renderer.draw_point((self.pos.x as i32, self.pos.y as i32)).unwrap();