Move app to module
[kaka/rust-sdl-test.git] / src / app.rs
diff --git a/src/app.rs b/src/app.rs
new file mode 100644 (file)
index 0000000..746f98d
--- /dev/null
@@ -0,0 +1,45 @@
+use sdl2::EventPump;
+use sdl2::pixels::Color;
+use sdl2::render::BlendMode;
+use sdl2::render::Canvas;
+use sdl2::video::Window;
+
+use {SCREEN_HEIGHT, SCREEN_WIDTH};
+use sprites::SpriteManager;
+
+pub struct App {
+    pub canvas: Canvas<Window>,
+    pub event_pump: EventPump,
+    pub sprites: SpriteManager,
+}
+
+impl App {
+    pub fn new() -> App {
+        let context = sdl2::init().unwrap();
+        sdl2::image::init(sdl2::image::InitFlag::PNG).unwrap();
+        let window = context.video().unwrap().window("SDL test", SCREEN_WIDTH, SCREEN_HEIGHT)
+            .position_centered()
+            .opengl()
+            .build()
+            .unwrap();
+        context.mouse().show_cursor(false);
+        let mut canvas = window.into_canvas().build().unwrap();
+        canvas.set_blend_mode(BlendMode::Add);
+        canvas.set_draw_color(Color::RGB(0, 0, 0));
+        canvas.clear();
+        canvas.present();
+        let event_pump = context.event_pump().unwrap();
+        let sprites = SpriteManager::new(canvas.texture_creator());
+        App {
+            canvas,
+            event_pump,
+            sprites,
+        }
+    }
+
+    pub fn load_sprites(&mut self, sprites: &[(&'static str, &str)]) {
+        for (name, file) in sprites {
+            self.sprites.load(name, file);
+        }
+    }
+}