canvas,
event_pump,
sprites,
- state: self.state.unwrap_or(Box::new(ActiveState::new())),
+ state: self.state.unwrap_or_else(|| Box::new(ActiveState::new())),
})
}
}
impl App {
+ #[allow(clippy::new_ret_no_self)]
pub fn new() -> AppBuilder {
Default::default()
}
}
fn change_boll_count(&mut self, delta: i32) {
+ #[allow(clippy::comparison_chain)]
if delta > 0 {
for _i in 0..delta {
self.add_boll();