</body>
</html>
""" % (title, title, htmlq(msg))
- buf = buf.encode("us-ascii")
startreq("%i %s" % (code, title), [("Content-Type", "text/html"), ("Content-Length", str(len(buf)))])
return [buf]
def urlq(url):
- if isinstance(url, str):
+ if isinstance(url, unicode):
url = url.encode("utf-8")
ret = ""
- invalid = ";&=#?/\"'"
- invalid = b"%;&=#?/\"'"
++ invalid = "%;&=#?/\"'"
for c in url:
- if c in invalid or (c <= 32) or (c >= 128):
- ret += "%%%02X" % c
+ if c in invalid or (ord(c) <= 32) or (ord(c) >= 128):
+ ret += "%%%02X" % ord(c)
else:
- ret += chr(c)
+ ret += c
return ret
class urlerror(ValueError):
# Wrap these, since binascii is a bit funky. :P
def enhex(bs):
- return base64.b16encode(bs).decode("us-ascii")
+ return base64.b16encode(bs)
def unhex(es):
- if not isinstance(es, collections.ByteString):
- try:
- es = es.encode("us-ascii")
- except UnicodeError:
- raise binascii.Error("non-ascii character in hex-string")
return base64.b16decode(es)
def enb32(bs):
- return base64.b32encode(bs).decode("us-ascii")
+ return base64.b32encode(bs)
def unb32(es):
- if not isinstance(es, collections.ByteString):
- try:
- es = es.encode("us-ascii")
- except UnicodeError:
- raise binascii.Error("non-ascii character in base32-string")
if (len(es) % 8) != 0:
es += b"=" * (8 - (len(es) % 8))
es = es.upper() # The whole point of Base32 is that it's case-insensitive :P
return base64.b32decode(es)
def enb64(bs):
- return base64.b64encode(bs).decode("us-ascii")
+ return base64.b64encode(bs)
def unb64(es):
- if not isinstance(es, collections.ByteString):
- try:
- es = es.encode("us-ascii")
- except UnicodeError:
- raise binascii.Error("non-ascii character in base64-string")
if (len(es) % 4) != 0:
es += b"=" * (4 - (len(es) % 4))
return base64.b64decode(es)
- import sys
+ import sys, collections
import xml.dom.minidom
class node(object):
pass
-class text(node, str):
+class text(node, unicode):
def __todom__(self, doc):
return doc.createTextNode(self)
-class raw(node, str):
+class raw(node, unicode):
def __todom__(self, doc):
raise Exception("Cannot convert raw code to DOM objects")
class element(node):
def __init__(self, ns, name, ctx):
self.ns = ns
- self.name = str(name)
+ self.name = unicode(name)
self.ctx = ctx
self.attrs = {}
self.children = []
def __call__(self, *children, **attrs):
for child in children:
self.ctx.addchild(self, child)
- for k, v in attrs.items():
+ for k, v in attrs.iteritems():
self.ctx.addattr(self, k, v)
return self
def __todom__(self, doc):
el = doc.createElementNS(self.ns, self.name)
- for k, v in self.attrs.items():
+ for k, v in self.attrs.iteritems():
el.setAttribute(k, v)
for child in self.children:
el.appendChild(child.__todom__(doc))
def __init__(self):
self.nodeconv = {}
- self.nodeconv[bytes] = lambda ob: text(ob, self.charset)
- self.nodeconv[str] = text
+ self.nodeconv[str] = lambda ob: text(ob, self.charset)
+ self.nodeconv[unicode] = text
self.nodeconv[int] = text
+ self.nodeconv[long] = text
self.nodeconv[float] = text
def nodefrom(self, ob):
return ob.__tonode__()
if type(ob) in self.nodeconv:
return self.nodeconv[type(ob)](ob)
- raise Exception("No node conversion known for %s objects" % str(type(ob)))
+ return None
def addchild(self, node, child):
if child is None:
return
- node.children.append(self.nodefrom(child))
+ new = self.nodefrom(child)
+ if new is not None:
+ node.children.append(new)
+ elif isinstance(child, collections.Iterable):
+ for ch in child:
+ self.addchild(node, ch)
+ else:
+ raise Exception("No node conversion known for %s objects" % str(type(child)))
def addattr(self, node, k, v):
if v is not None:
- node.attrs[str(k)] = str(v)
+ node.attrs[unicode(k)] = unicode(v)
class constructor(object):
def __init__(self, ns, elcls=element, ctx=None):